Technical Artist
& Developer
Shaders, procedural systems, AI-driven tools — bridging the gap between code and creativity.
Computer Vision
ELPV Detection
4-class solar cell defect grading on EL imagery. Combined HOG-SVM (classical CV) with VGG16 CNN via a stacking ensemble — separate models per crystal type. Custom DBH preprocessing transform.
// 72% accuracy · 4-class · mono + poly
Computer Vision
Face Mask Detection
Multi-task classification on 50k+ images: mask-wearing correctness (4 classes) + mask type (3 classes) simultaneously. Hand-built EfficientNet-B0 + FPN + YOLOv3-style multi-scale heads.
// 99% mask type · 98% wearing · 50k images
Where code meets creativity
I'm Cosimo, a Technical Artist & Developer bridging the gap between art and engineering. I specialize in real-time graphics, procedural assests creating, and building tools that empower creative teams.
With experience spanning game development, interactive media, and procedural systems, I bring a rigorous technical mindset to visual problems — and an artist's eye to technical ones.
In addition, I am also exploring how AI can empower the production pipeline of artistic media, aiming to enhance development efficiency through the application and integration of AI.





